The Interactive-Ball (or I-Ball) features a speaker allowing for any tone or song to be played as best fits the condition.
Much like a smart phone, the I-Ball senses roll rate, acceleration and noise. This allows it to be heard in a variety of conditions.
The I-Ball is not only customizable, but adapts to the user and the environment
Smart sporting aids have long been an area of research interest in the sports sciences and biomechanical domains, especially for the analysis and support of elite sports. Commercially, while a plethora of sporting goods and toys is available, they tend to be a rather motley collection of designs and, in general, focused on being entertaining. Instead, the focus of this research is to introduce a programmable sporting aid to make the field sports, chiefly football, more accessible to children with visual impairment by assisting with ball localization and motion estimation tasks.
Some recent press coverage on the I-Ball:
The I-Ball is part of an active research program. I-Ball 2.0 has some exciting ideas in the works!
In the mean time, please feel free to read some of our papers/presentations:
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Surya's research interests lie in compliant systems in dynamic environments, particularly robot hardware design, integrated motion planning and control and humanitarian robotics projects.
Paul has worked on flight mechanics, stability and control. Currently, his research focuses on Unmanned Aerial Vehicles (UAVs), VTOLS and rotorcraft among many others.
Hanna applies a strong computer science background to robotics research, in fields such as motion planning under uncertainty, machine learning and randomised algorithms.